[lxml-dev] Binary egg for Mac OS X

Stefan Behnel stefan_ml at behnel.de
Sat May 30 13:04:14 CEST 2009


Hi,

Alexander Limi wrote:
> I'm working on documenting Deliverance / xdv for use with Plone. It has  
> lxml as a dependency, and I have run into a serious issue:
> 
> On Mac OS X, we can't assume that people have Xcode (ie. gcc and friends)  
> installed, thus we can't really compile lxml on those computers, not even  
> using the staticlxml[1] recipe.
> 
> I see that there are binary eggs for Windows, is there a special reason  
> why there are no binary eggs for OS X, or is it just a matter of not  
> having the infrastructure to make it available?

The main problem is that many MacOS-X users have some kind of package
distribution like macports installed, which usually has some distribution
specific setup/dependencies/paths/whatever. OTOH, those users won't be the
target for a binary distribution of lxml anyway.


> Happy to help find a solution if it's just a matter of locating a
> reliable way to get it compiled every time there is a new release.

Yes, I'd be happy if we could get a static binary egg for each release. I
don't have a Mac myself (and I'm definitely not a Mac user), so
contributions are welcome.

http://codespeak.net/lxml/build.html#building-lxml-on-macos-x

Stefan


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